Tuesday, October 6, 2009
Power Attack and Sundering
Let me start with this.
Page 131 Pathfinder Rule Book
"Power Attack (Combat)
You can make exceptionally deadly melee attacks by sacrificing accuracy for strength.
Prerequisites: Str 13, base attack bonus +1.
Benefit: You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to
damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon
that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary
natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage."
So bottom line, Sabellion with a Base Attack Bonus of +8 (8th level) may only subtract a max of -3 to gain only a +9 on damage. (3 x 2 x 1.5 = 9) I believe the old rules stipulated a Base Attack Bonus or STR modifier (whichever was lower) as your max amount to subtract, and then for the two handed weapon double as normal. Bottom line Sabellion went from -7 penalty (I think his score is 24) for a +14 damage, and that may have been higher with large size as well, to a -3 for a +9 damage.
The new version of the feat in my mind is more efficient, you spend less and get more bang for your attack score, but the days of consistent +20 or better to damage is over. This along with me putting the Kibosh on Vital Strike and Monkey Grip, means Sabellion might actually score less than 50% of DPS on bosses. :-P Remember Sabellion its not so bad, at least you get to keep your armor (Maive is in breastplate) and didn't have Etherealness nerfed. (Nicodemus is still bummed about that) As far as tomorrow goes though there should be no back log of rules I needs to tell everyone about.
I will bring up one thing, and its about Sundering weapons/armor/items. I have looked at the rules and anymore door smashing, or wall busting will now have rules associated with them. Furthermore, magic items that have been smashed to bits, if ever they occur have rules about them as well. I am not guaranteeing anything, but it might be wise to brush up on item's hardness and HP. (Don't worry "make whole" which is a 2nd level spell could handle most of what you got)
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